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Croc

Role: Designer

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I joined the Croc team later in its development, once the PlayStation skew was completed. I moved to the Croc Sega Saturn team of two coders and me (Yes you could do a port with three people then) for the port.

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  • Level design for Croc on PlayStation 1

  • Level design, design, QA and production on the Sega Saturn port of Croc

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