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Kingdoms (Ryse) Prototype
Meta Critic: N/A We built a different game
Role: Creative Director
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The Budapest studios pitched a unique take on Roman history supported by a a full 4 player demo that successfully past the Microsoft Green light process.
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Vision holder working to build a unique world and story line for a 300 take on Roman history & mythology, it was very cool!
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Developed a playable prototype for an immersive 1st person 4-player melee co-op combat system
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Mentored the design, level and animation team with a specific focus on finding the fun through fast prototyping.
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