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Kingdoms (Ryse) Prototype

Meta Critic: N/A We built a different game

Role: Creative Director

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The Budapest studios pitched a unique take on Roman history supported by a a full 4 player demo that successfully past the Microsoft Green light process.

 

  • Vision holder working to build a unique world and story line for a 300 take on Roman history & mythology, it was very cool!

  • Developed a playable prototype for an immersive 1st person 4-player melee co-op combat system

  • Mentored the design, level and animation team with a specific focus on finding the fun through fast prototyping.

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